MemoryChain

The core system behind PluggLAB. MemoryChain is designed as a scalable plugin concept that will define the direction of the entire project hub. Premium plugin with comprehensive server management features.

Server Management

Advanced player tracking, data persistence, and server analytics.

Ecosystem Core

Foundation for all PluggLAB plugins and future integrations.

Premium Support

Lifetime updates, priority Discord support, and custom features.

MemoryChain serves as the backbone of the PluggLAB ecosystem. Starting at $39.99 one-time purchase.

Premium Plugin

Development State

MemoryChain is currently in early-stage development. Core systems and structure are being defined before moving into full implementation.

Early-stage build — core systems in progress.

$7.00
One-time purchase • Lifetime updates • Priority support

Project Snapshot

Status
Active development
Role
Main featured plugin
Type
Minecraft plugin
Stage
Concept → Core systems
Release Type
Premium Plugin
Priority
Highest
Pricing
$39.99 one-time
Support
Lifetime updates

Player Tracking

Advanced player data persistence and analytics. Track gameplay patterns and server activity.

Ecosystem Integration

Central hub for all PluggLAB plugins. Unified data management and cross-plugin features.

Server Analytics

Comprehensive server monitoring and performance metrics. Real-time data visualization.

Admin Dashboard

Powerful web-based admin interface. Manage players, view statistics, and configure settings.

Custom Events

Create and manage custom server events. Automated triggers and reward systems.

API Integration

RESTful API for external integrations. Connect with web services and third-party tools.

Core Direction

  • Acts as the central system of the PluggLAB ecosystem
  • Defines the long-term direction of plugin development
  • Built with scalability and modularity in mind
  • Designed for Paper/Spigot 1.21+ servers
  • Will expand with future systems and integrations
  • Modern Java-based architecture with clean API design

Next Phase

  • Finalize plugin identity and architecture
  • Define first gameplay / system loop
  • Prepare initial showcase and demo server
  • Release pricing and licensing details
  • Expand documentation and roadmap